Roblox Replicated Storage ESP
Roblox replicated storage esp is one of those concepts that tends to come up the moment you start digging into the more "under the hood" aspects of Roblox scripting, whether you're a developer trying to secure your game or someone just curious about how game data is handled. If you've spent any time in the world of Luau—the version of Lua that Roblox uses—you probably know that how and where you store your objects matters a ton. But when we talk about ESP (Extra Sensory Perception) in the context of ReplicatedStorage, things get a bit more interesting because we're looking at the bridge between what the server knows and what the client can see. ...